package cn.gameo2o.pojo;

/**
 * @author 18243
 *活动流程
 */
public class O2o_playflow {
	  /**
	 * 游戏编号
	 */
	private Long gameid;
	  /**
	 * 游戏顺序
	 */
	private Long top;
	  /**
	 * 状态
	 */
	private Long states;
	
   	  private String gamename;
	  private String gametime;
	  private Long gamescore;
	  public String getGamename() {
		    return gamename;
		  }

		  public void setGamename(String gamename) {
		    this.gamename = gamename;
		  }

		  public String getGametime() {
		    return gametime;
		  }

		  public void setGametime(String gametime) {
		    this.gametime = gametime;
		  }

		  public Long getGamescore() {
		    return gamescore;
		  }

		  public void setGamescore(Long gamescore) {
		    this.gamescore = gamescore;
		  }

	
  /**
 * @return
 * 获取游戏编号
 */
public Long getGameid() {
	return gameid;
  }

  /**
 * @param gameid
 * 设置游戏编号
 */
public void setGameid(Long gameid) {
    this.gameid = gameid;
  }

  /**
 * @return
 * 获取游戏顺序
 */
public Long getTop() {
    return top;
  }

  /**
 * @param top
 * 设置游戏顺序
 */
public void setTop(Long top) {
    this.top = top;
  }

  /**
 * @return
 * 获取状态
 */
public Long getStates() {
    return states;
  }

  /**
 * @param states
 * 设置状态
 */
public void setStates(Long states) {
    this.states = states;
  }
}
